Our initial three-dimensional images show all the bones or muscles grouped together or in separation. We can link the 3D models by merging their respective 2D segmentations before the final 3D reconstruction takes place. Similarly we have generated three-dimensional models of the bladder, prostate and urethra. These can be viewed in separation or together. Since we have segmented all the individual bones and muscles of the pelvis, we can generate three-dimensional models of the individual bones and muscles in the future. Ultimately, three-dimensional visualizations that allow disarticulation of the individual bony components will be generated. Individual muscles can then be added to the bones to build the pelvic anatomy.
We have generated multimedia tutorials to illustrate
the relationships of the bones and muscles of the pelvis and serve as prototypes
for the illustrations generated from the fully segmented Visible Human
data. Prototypes combined QuickTime movies and other 3D interactive
models of the bony pelvis with illustrations of the Pelvic/Perineal
structures. The illustrations were generated in Adobe Photoshop 5.0
and overlaid on the 3D images of the pelvic bone. Layers were created
and superimposed to recapitulate anatomical dissection. When the
individual muscles and other structures are separated from the Visible
Human Data we have segmented, they will be organized in a similar manner
to allow viewing from either the "inside-out" or "outside-in" as
demonstrated in our multimedia interactive.